![]() ![]() Practice length, Happy Hour length, and the roster name are now properly saved into the season file. Qualifying results and number of poles will now be properly saved in Event Results and Season Standings after a completed qualifying session was restarted.įixed some minor sorting issues on the Event Results and Season Standings tables. See PHYSICS section below for more details. Slight adjustments to the FAST and JASPER setups to account for ride-height and front spring changes. These utilities will need to be re-linked with the updated papytelemapp.obj that is distributed with the 1.2.0.0 patch.ĪI cars will now be less likely to retire as a result of suffering damage.įixed incorrect shininess map on steering column. As a client you will only be able to see and join 1.2.0.1 servers, and similarly as a host only 1.2.0.1 clients will be able to see and join your server.Īdditionally, telemetry gathering programs built for the previously released versions of the game will not be compatible with the 1.2.0.1 version. NOTE: The 1.2.0.1 version of NASCAR® Racing 2003 Season is not multiplayer compatible with previously released versions. NASCAR® Racing 2003 Season PATCH README 1.2.0.1 ![]()
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